![]() ![]() Contested Sequel: While considered So Okay, It's Average on its day, many in the "Boomer" Shooter community note Which refers to people that focus on retro DOOM-like and Quake-like shooters still loathe the game for, what they feel is, betraying the tenets of the Quake franchise such as the removal of long jumps, slower movement and the focus on "corridor shooting" rather than arenas with verticality.While still a Rail Shooter level, "Tram Ride" is still less demanding than the two areas set between it (the Data Storage levels, including Tram Hub Station, and the Data Processing levels).The Putrefaction Center level is set between two draining, enemy-heavy levels (Recomposition Center and Waste Processing Area) and is lighter on enemy count.The Intermission levels have Kane going around the USS Hannibal, without gunning down anything or anyone.On top of all that, they can sometimes get stuck on the level architecture, letting you score free hits. It's even less intense if you had the foresight to hoard BFG ammo as the black-holes also neutralize the Makron's teleport dropper ability and there's no reason not to spam it since it's the final level. ![]() ![]() The room also has excellent cover from your arch-nemesis (including an upper floor in the second phase). Anti-Climax Boss: The Makron can feel anticlimactic because, at this chapter of the game, you're armed with a Hyperspace Arsenal of automatic weapons, explosives, and carry the game's BFG, a dark matter gun. ![]()
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